LinkMyPzzl
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How to solve Hashi

Connect the islands with bridges

Play Hashi free

LinkedIn のデイリーゲームで人気になったパズル Hashi を、もう一局遊びたくなったことは? ここなら無制限。無料の盤面がその場で生成され、3段階の難易度と一意の解が保証されています。

遊び方: Hashi

  • Join the numbered islands with horizontal and vertical bridges.
  • An island's number is how many bridge ends must touch it.
  • At most two bridges may link the same pair, and bridges can never cross.
  • Drag from one island to another to draw a bridge; drag again for a double bridge. Tap a bridge to remove it. Every island must end up connected into one network.
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How to solve Hashi: techniques that work

Count neighbours before anything else. An island's number is spread across at most two bridges per neighbour, so an island showing 2k with exactly k neighbours must run a double bridge to every one of them: a corner 4 with two neighbours is fully forced, as is an edge 6 with three. These "saturated" islands are free moves — play them all first.

One step weaker but just as useful: an island whose number is 2k−1 with k neighbours must connect at least once to every neighbour. That single guaranteed bridge is often enough to block a crossing elsewhere and cascade into the next deduction.

Keep the network connected. All islands must end up in one web, so a bridge that would seal off a finished sub-network — say, a 1—1 pair on the edge linking only to each other — is illegal even if the numbers allow it. Late in a board, connectivity is usually the argument that decides the last few bridges.

Common mistakes

Forgetting that bridges block each other: a bridge is a wall for every perpendicular route. Players plan two bridges that cross and only notice when the second refuses to draw.

Overloading a pair. However large the numbers, two islands can share at most two bridges — an 8 next to an 8 still exchanges only a double bridge and needs other neighbours for the rest.

From easy to hard

More islands mean longer chains between forced moves. On hard boards alternate systematically: saturate the full islands, then run the connectivity check, then look for almost-saturated ones. Hashi (Hashiwokakero, "build bridges") rarely needs more than these three ideas.

FAQ

LinkMyPzzl の Hashi は無料・無制限ですか?
はい。Hashi の盤面はブラウザ内でその場で生成されます。アカウント不要・無料で、好きなだけプレイできます。
毎日の Hashi パズルと何が違いますか?
LinkedIn で人気になったデイリー版は1日1問だけ。LinkMyPzzl は盤面を無制限に生成し、難易度も選べます。
Hashi の盤面には必ず一意の解がありますか?
はい。ソルバーが生成された全盤面を検証します。解は常にただ1つです。
Can bridges cross each other?
Never. Bridges run straight horizontally or vertically and act as walls for perpendicular bridges — planning around crossings is the heart of the puzzle.
How do I delete a bridge I've drawn?
Just tap or click the bridge itself and it disappears. Drawing works by dragging from one island to an aligned neighbour; a second drag makes the bridge double.

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