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How to solve Akari

Light every cell with bulbs

Play Akari free

Akari — also called Light Up, or 美術館 (Bijutsukan) by Japan's Nikoli — has you place light bulbs so every white cell is lit, while no two bulbs shine on each other and each numbered wall touches exactly that many bulbs. A beloved Japanese classic that few sites offer unlimited: play free Akari boards here, every one with a single solution.

How to play Akari

  • Place light bulbs on white cells so that every white cell is lit.
  • A bulb lights its whole row and column until a black cell blocks the light — but two bulbs may never shine on each other.
  • A number on a black cell says exactly how many bulbs touch it horizontally and vertically.
  • Black cells without a number are plain walls — they don't constrain anything.
  • Tap a cell to place a bulb, again for a dot (no bulb here), once more to clear.
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How to solve Akari: techniques that work

Open every board with the extreme clues. A wall numbered 4 lights bulbs on all four sides; a 0 forbids bulbs on all its neighbours — mark those cells with dots at once. A 3-wall in the open, or a 2-wall in a corner, is fully forced too. These free moves light a surprising share of the grid before any real thinking starts.

Then hunt for cells that only they themselves can light. A white cell whose row and column segments are otherwise dotted out or blocked by walls must hold a bulb — no other bulb can ever reach it. This "self-light" argument is the workhorse of midgame Akari.

Dots are half the game. Every cell a bulb shines on is dotted by the app automatically through its light ray, but add your own dots wherever a bulb would break a satisfied wall clue or stare down an existing bulb. The more dots you place, the more self-light cells appear.

Common mistakes

Placing two bulbs in the same corridor: bulbs must never shine on each other, and a single long row with two bulbs and no wall between them invalidates the board even if everything is lit.

Treating unnumbered walls as clues. Black cells without a number impose nothing — they only block light. Their job is to cut long corridors into short segments.

From easy to hard

On easy boards every wall is numbered, so clue-chaining carries you through. Medium and hard boards leave walls blank and stretch the corridors: expect to lean on the self-light argument and on careful dotting. Akari is Nikoli's Light Up (美術館) — one of the most elegant deduction puzzles ever designed.

FAQ

Is Akari free and unlimited on LinkMyPzzl?
Yes. Every Akari board is generated on demand in your browser — play as many as you want, for free, with no account.
How is this different from the daily Akari puzzle?
The daily version made popular by LinkedIn offers one grid per day. LinkMyPzzl generates unlimited boards and lets you choose the difficulty, so you can actually train.
Does every Akari board have a unique solution?
Yes. A solver verifies every generated board before you see it: there is always exactly one solution.
What are the black cells without numbers?
Plain walls. They block light and split rows into segments but impose no constraint of their own — any number of bulbs may sit next to them.
Why is my board wrong when everything is lit?
Almost always two bulbs shining on each other along a clear row or column, or a numbered wall touching the wrong count of bulbs. Both must be fixed for the win, not just full lighting.

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